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Disaster Rail - new

Will be added to chapter "Advanced"

Suggested by renec112 · Aug 28, 2026 18:24

New article: Disaster Rail trick

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Disaster Rail

Skill: gap onto the end of a rail

Switch: Can be ridden switch

A disaster - or gap to rail - means skipping the first half of a kinked rail and landing on the last section instead. Rather than boardsliding a down-flat-down all the way through and absorbing every pitch change, you air over the kink and touch down past it on one straight piece.

It's a speed trick. Take more than you'd normally use on that rail, because landing short - directly on the kink - kills all your momentum at once and puts you on the ground. Build up to it by airing over the side of the rail a few times: same run in, same pop, but you land on snow next to it. Once you're clearing the kink every time, move your line over and put the board down in a 50-50 on that last section.

The landing is the easy half. There are no kinks left to upset you, so it's really just a straight air that happens to finish on metal.

Watch more here at the 4:21 mark:

YouTube video

Video by Ed Shreds

Where it goes in the course

Beginner

  • Introduction introduction
  • Skating & One-Foot Pushing skating-and-one-foot
  • Getting Up From a Fall getting-up-from-a-fall
  • Sliding & Stopping sliding-and-stopping
  • Riding the Chairlift the-chairlift
  • Sideslip & Falling Leaf falling-leaf
  • Garlands garlands
  • Heel-Edge Turns heel-edge-turns
  • Toe-Edge Turns toe-edge-turns

Upper Beginner

  • Linking Turns linking-turns
  • Hockey Stops hockey-stops
  • Dynamic Short-Radius Turns dynamic-short-turns
  • Ground spins / pivots ground-spins-pivots
  • Popping / jumping on a snowboard popping-jumping-on-a-snowboard
  • Tail Press tail-press

Intermediate Slope

  • Riding Variable Snow variable-snow
  • Ollie ollie
  • Flat Ground 180 flat-ground-180
  • Nose Press nose-press
  • Riding Switch riding-switch
  • Penguin Walk penguin-walk
  • Standing 180 Nose Roll standing-180-nose-roll
  • Flatground backside 180 flatground-backside-180
  • Backside 180 noseroll backside-180-noseroll
  • Your First Carved Turns basic-carved-turns

Intermediate Park

  • Straight Air straight-air
  • Indy Grab indy-grab
  • 50/50 (Box) fifty-fifty-box
  • Frontside Shifty frontside-shifty
  • Backside shifty backside-shifty
  • Tail tap tail-tap

Upper Intermediate Slope

  • Carving on Steeper Terrain carving-steeper-terrain
  • Tripod tripod
  • Nollie nollie
  • Dolphin Turns dolphin-turns
  • Slash pop slash-pop
  • Reverse Eurocarve reverse-eurocarve
  • Riding Black Slopes black-slope
  • Layback layback

Upper Intermediate Park

  • Frontside 180 frontside-180
  • Switch Straight Air switch-straight-air
  • Backside 180 backside-180
  • Backside Boardslide backside-boardslide
  • tailblock tailblock
  • Frontside Boardslide frontside-boardslide

Advanced + new article here

  • Advanced Carving carving
  • Switch Carving switch-carving
  • Method Grab method-grab
  • Disaster Rail disaster-rail
  • Frontside 360 frontside-360
  • Backside 360 backside-360
  • Heelside Eurocarve heelside-eurocarve
  • Tame Dog tame-dog
  • FS 360 nose roll fs-360-nose-roll
  • Miller flip miller-flip
  • Caballerial caballerial

Mastery

  • BS 360 nose roll bs-360-nose-roll
  • The Japan the-japan
  • MFM butter mfm-butter
  • Frontside 540 frontside-540
  • Wildcat wildcat

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