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    The Japan - new

    New article · suggested by renec112 · Aug 9, 2026 13:02 · goes in "Mastery"

    New article: Japan grab explained

    Added This suggestion was approved on Aug 10, 2026 - the changes below are live. View live article

    Final community vote: 0 yes / 0 no

    added removed
    Header image
    New image

    The Japan

    Skill:
    land a tweaked Japan grab off a kicker
    Prerequisites:
    Method Grab

    The Japan is one of the most distinctive-looking grabs in snowboarding. It's a mute grab, front hand on the toe edge in front of your front foot, wrapped around the outside of your front knee and tweaked up behind your back. Once your Method is dialled and you're comfortable changing your body position mid-air, the Japan is the next grab worth chasing. It's a head-turner on its own and even better bolted onto a flip or a spin.

    The grab itself is the easy half. Reach outside your front knee and just past the boot, so your forearm ends up lying across your shin rather than your hand poking out at the end of the board. Pulling both legs back behind you a little before you reach makes the spot much easier to find. Then comes the tweak: push your hips forward and out to extend the whole shape. That hip push is doing two jobs at once, it's what makes the grab look good, and it's what counters the tweak so you don't get pulled off axis and land in the back seat.

    The Tuck Knee is the same idea mirrored. Back hand, reaching around the outside of your back knee and grabbing between the bindings, forearm across the shin again. Same technique: legs back a touch before you reach, extend outward with the hips, and counter the tweak with your upper body to stay balanced. Watch where your hand lands, because if you grab outside the binding on the tail you've just done an Indy and you'll have some explaining to do to your friends.

    Both of these need airtime and a body position you've never held in the air before, so they're worth drilling on a trampoline board or training board first. Getting the reach and the tweak into muscle memory on the ground means you're only managing the jump when you take it to a kicker.

    Learn more here:

    YouTube video

    Video by Snowboard Addiction

    Key tips

    • Japan: front hand, outside the front knee, just past the boot. Your forearm should end up across your shin
    • Tuck Knee: back hand, outside the back knee, grabbing between the bindings
    • Pull your legs back behind you slightly before you reach. It brings the board to your hand
    • Push your hips forward and out to tweak. That extension is where the whole look comes from
    • Counter the tweak with your upper body so you stay balanced and on axis
    • Grab outside the binding on the tail and it's an Indy, not a Japan. Check your hand position
    • Drill it on a training or tramp board first so the reach is automatic before you take it to a jump

    Where it goes in the course

    Beginner

    • Introduction
    • Skating & One-Foot Pushing
    • Getting Up From a Fall
    • How to Fall
    • Sliding & Stopping
    • T-Bar and Button Lift
    • Riding the Chairlift
    • Sideslip & Falling Leaf
    • Garlands
    • Heel-Edge Turns
    • Toe-Edge Turns

    Upper Beginner

    • Linking Turns
    • Hockey Stops
    • Dynamic Short-Radius Turns
    • Ground spins / pivots
    • Riding Flat Narrow Runs
    • Popping / jumping on a snowboard
    • Riding in deep powder
    • Tail Press

    Intermediate Slope

    • Riding Variable Snow
    • Ollie
    • Flat Ground 180
    • Nose Press
    • Riding Switch
    • Penguin Walk
    • Standing 180 Nose Roll
    • Flatground backside 180
    • Backside 180 noseroll
    • Your First Carved Turns

    Intermediate Park

    • Snow Park Safety
    • Straight Air
    • Indy Grab
    • 50/50 (Box)
    • Frontside Shifty
    • Backside shifty
    • Tail tap
    • Melon Grab
    • Nose Grab

    Upper Intermediate Slope

    • Carving on Steeper Terrain
    • Tripod
    • Nollie
    • Dolphin Turns
    • Slash pop
    • Reverse Eurocarve
    • Riding Black Slopes
    • Layback

    Upper Intermediate Park

    • Frontside 180
    • Gorilla grab
    • Switch Straight Air
    • Backside 180
    • Backside Boardslide
    • Tailblock
    • Tail Grab
    • Frontside Boardslide
    • Handplant Turn

    Advanced

    • Advanced Carving
    • Switch Carving
    • Method Grab
    • Disaster Rail
    • Frontside 360
    • Backside 360
    • Heelside Eurocarve
    • Butter Pretzel
    • Tame Dog
    • FS 360 nose roll
    • Miller flip
    • Caballerial

    Mastery new article here

    • The Japan
    • BS 360 nose roll
    • Double Shifty
    • The Japan
    • MFM butter
    • Frontside 540
    • Wildcat

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